@nolan-sims - It may be an issue with the weights as well, but i’m not sure.  I think S4S has a tutorial or resource of some sort.

@pickypikachu - Probably still has weights for the left in a small number.

@deeetron - You mean on the mesh? You might need to fix your uv-1

I will search for this weights tutorial, since I have no idea how to edit the numbers. I have edited the UV_1 so that the rolled cuff on the right is on the other leg… if that makes sense lol. Thank-you guys for replying ♥

@pickypikachu thank you so much for your help, raising the uv worked :D I love you!! ♥♥

image

@pickypikachu replied to your post: @pickypikachu replied to your post: @p…

I would check where the UV is on the base game peplum top and then check it’s regions, and all the other little data spots, and try to match that.

the base peplums uv is alot higher up, I tried to move mine up but the texture moved down ;-; 

image

@pickypikachu replied to your post: @pickypikachu answered your post:…

If you cloned it from a full body it might be ordered incorrectly, I thiiiiiink tops are region 1, but don’t quote me on that, I’ll have to look and let you know for sure, I’m at work now though.

I’ve tried both 1 and 0, I think it may be the UV maps issue but im not sure how to fix :s

image

@pickypikachu answered your post: changing the uv map a little fixed the…

Your UV map for the Peplum is too low, or the region map could be set wrong

What should a region map be set to?

© steyerogers